AI Insights · Timothy · October 2024
Top Down Games on Android in Africa Q3 2024
Explore the performance trends of the top 5 top-down games on Android in Africa for Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the top-down games category on the Android platform in Africa showcased some intriguing trends across leading applications. Here's a detailed look at the performance of the top five games, based on data from Sensor Tower.
MONOPOLY GO! from Scopely saw a notable increase in weekly revenue, peaking at approximately $43K in early September. However, weekly downloads showed a downward trend from a high of 49K in mid-July to around 14K by the end of September. Active users also declined, starting at 120K and dropping to 92K over the quarter.
Hearthstone by Blizzard Entertainment recorded a revenue peak of about $43K in late July, followed by a gradual decline to $8.4K at the end of September. The game experienced a surge in downloads mid-July, reaching 1.2K, but these numbers fell to just 240 by the quarter's end. Active users fluctuated, peaking at 7.5K in late July before settling at 5.4K in September.
League of Legends: Wild Rift from Riot Games experienced a significant spike in revenue, hitting $42K in early September, though it tapered off sharply to $1.2K by the end of the month. Downloads remained relatively stable, with a slight increase to 1.5K in mid-September. Active users hovered around 31K at the start of the quarter, decreasing to 27K by September's close.
Travel Town - Merge Adventure by Magmatic Games LTD maintained a steady revenue stream, peaking at $24K at the end of the quarter. Downloads were highest in late July at 14K, with a resurgence to 12K towards the end of September. Active users showed an upward trend, rising from 109K to 119K over the quarter.
8 Ball Pool from Miniclip.com demonstrated consistent performance with weekly revenue peaking at $18K in late September. The game experienced fluctuating downloads, reaching a high of 199K in late September. Active users remained robust, starting at 1.67M and ending at 1.58M.
For more detailed insights and analysis on mobile app performance, head over to Sensor Tower.